Tuesday, 31 October 2017

Real World Problem Solving and Innovation, what is it?

Well, real world problems are just that, real world problems.  Our in-class task today was to make a video about real world problems and innovations.  Talk about "daunting".  The first thing I thought about was "what are we going to do?" then "who's going to do what?".  Then Chris said "Why don't you use Api's example of not being able to tie a tie?", I thought to myself "Yes that'll work".   Then all the ideas started to flow.  Infomercial came to mind, so we took that path.  Wi is such a natural performer that he naturally suited the front man position for the video.  Chris was our director and person in charge of keeping things clean (wink wink) Moana was our iMovie expert and I played the role of the artful dodger (the videographer).  Even though we all did a splendid job, we had not followed the brief to the letter.  Oh well, we will have to get over it and move one........Google+ community here it comes.

Games for fun or games for learning, what do you think?

Do we test children's ability to play a game or do we test children's learning? Is there a way that we can do both; something that help us as teachers with assessment and something that reinforces the learning with children?  Games..........

Mindlab week 13:

What type of player am I? I took the test at tinyurl.com/TMLGamer and I came out with:
Have a go and see what you get.

griefer: hack, cheat,heckle
achiever: in, challenge compare
socialiser: share,comment, help
explorer: